Monday, August 10, 2009
Pre-GenCon - the calm before the storm
This year I am prepared.. I have actually made a little list of stuff I want to investigate/demo/try-out/explore while I am here.... not necessarily purchase... but there are numerous things I'd like to learn about. (of course, I'll buy some things.. it is GenCon after-all.)
Here's my list (in no particular order): (some of these companies/things might not even be at the Con... but if they are gonna be anywhere.. GenCon would be it.)
Dark Platypus Studios - they make tokens and battle-mats, and cheap 3D dungeon walls. I have read some cool things about their stuff... their battle mats are magnetic...
Ninja Magic - They are making (may be finished, don't know) a game called "With Hostile Intent" which is a tabletop war game with space ships. Heard good things... interested to see what the models look like and how it plays.
Wells Expiditions - Arcane Legions. This is a new game hitting the wargaming scene... there is a lot of buzz around it. The preliminary info did not impress me, but gonna check it out in person.
Spartan Games - Uncharted Seas. Fantasy naval war game.. resin and metal models that look cool.. wanna see how it plays..
Rio Grand Games - Dominion. This is a card game (and also a board game I think) Again.. heard good things... supposed to be pretty awesome... and not a money sink-hole like most card games.
Dwarven Forge - oh my... I have drooled over this amazing dungeon terrain every year I have went to the Con... this may be the year that I actually buy some... maybe...
Otherworld Miniatures - They make really cool miniatures based on the classic versions of D&D monsters.. pig-nosed orcs, dog-faced kobolds, and really awesome gelationous cubes!
Campaign Cartographer - Earthynn needs maps... this could be the program I need to make them..
Privateer Press - no brainer, the Retribution of Scryah book comes out... and they are also supposed to be making a big announcement on Friday. The announcement revolves around Warmachine, and they said there are "special guests"... the current rumors are: novels? videogame?
Infnity - Second Edition of the core rulebook is out.. and I want to pick up a few new models.
Other than "the list"... we are playing in a 2-man Warmachine Team Tournament. Heading back into the True Dungeon (cannot wait!)... trying out the Battlestar Galactica Board Game (supposed to be awesome)... going to the movies to see District 9... going to watch the RiffTrax version of Plan 9 From Outer Space... and we are going to start our Earthynn campaign! (finally my little world will come alive!)... oh, and I will probably buy some new dice...
See ya at the Con!
Saturday, April 11, 2009
Thoughts on some recent gaming headlines...
Wizards of the Coast has notified us that we may no longer sell or distribute their PDF products. Accordingly, after April 6 at 11:59 PM Pacific time, Wizards of the Coast PDFs will no longer be available for purchase on paizo.com; after noon on April 7, you will no longer be able to download Wizards of the Coast PDFs that you have already purchased, so please make sure you have downloaded all purchased PDFs by that time.
We at Paizo Publishing understand how important PDFs have become to most roleplaying gamers. We know that PDFs allow you to easily carry around a large library of books on your laptop, PDA, or cell phone. We know that PDFs are great for searching for that piece of obscure information. We know that PDFs are a great way to keep out-of-print products available. And we know that PDFs provide a great way to check out new products.

The WARMACHINE Mk II field test is a chance for WARMACHINE players and Privateer Press to work together to make WARMACHINE Mk II the best game possible. We have worked on streamlining the rules and abilities to provide the smoothest play possible without sacrificing the essential gameplay and feel of the WARMACHINE we all know. Mk II is also our chance to reexamine models in terms of their game balance, the number of special rules, and their original role on the table. All the changes you will see are the result of countless hours of discussion, playtesting, and more playtesting. The WARMACHINE Mk II you will see in this field test is very close to the finished product. This field test is about tightening the nuts and bolts, oiling the squeaks, and putting the new WARMACHINE through its paces.
"There seems to be a lot of people solidifying their positions on changes to the rules with half conceived notions of the way this game plays. Before settling into your position and espousing what passes for "conventional wisdom", I urge you to read carefully, play, and think. A lot of stuff changed and some stuff may yet change again. If you want to have any impact on those changes, you need to appear calm, collected, and informed......The same can be applied to "loss of flavor" discussions. If you have something to say, use your words and construct informed feedback. Try and articulate your position. Let us know that you think X model lost something vital in the transition to Mk II that was important to you. Let us know you feel it could be returned with a minimum effect on the complexity of the game while substantially increasing your enjoyment of a model. I will not promise that the change will be made, but we will take you seriously and consider your point."
Friday, December 19, 2008
This blog...

Wednesday, October 22, 2008
Star Wars : The Old Republic (MMO)
BioWare Reveals Star Wars: The Old Republic
Rumors finally come true as BioWare outlines ambitious project.
By Steve Watts, 10/21/2008(Check out more screens for Star Wars: The Old Republic in our screenshot gallery.)
After months of rumors and leaks, BioWare has revealed its anticipated MMORPG set in the Star Wars universe, titled Star Wars: The Old Republic, reports GameSpot. The company has set up an official site, and we're watching the BioWare presentation for more details, but here's what we have so far.
So far, BioWare has been vague on a possible launch date, and the game is announced for PC only. They aren't ruling out the possibility of a console port, though, with EA vice president Greg Zeschuk commenting that "the PC version is all we've talked about so far." There will be an open beta "at some point."
The new game takes place 300 years after the other two Knights of the Old Republic games. The Jedi and Sith are still at war, and players can choose which side of the conflict to ally themselves with: the Galactic Republic or the Sith Empire. But the story is leaving open for some moral ambiguity on both sides. "There's a lot more people than Sith and Jedi in the Empire and Republic, so one of the things that became important to us is that we separate the idea of faction and good and evil," said head writer Daniel Erickson. In this game, being a member of one faction doesn't mean you're restricted to only doing good or evil things. IGN also reports that the story will be enhanced by companion characters, who will follow your main hero to help in battle and comment on your decisions.
Erickson also wants to make the Sith a more sympathetic villain in this game, explaining that they're an entire culture banished by the Jedi. "These are actual people. They have to have a legitimate point of view. You have to believe when you're playing that the things you're doing make sense and be proud of where you are." He promises that this will give each mission a special context, rather than the standard grinding found particularly in the early stages of most other MMORPGs.
The two factions will consist of various classes, each of which will have its own branching storyline based on the ethical choices BioWare is famous for. We know of Jedi and Sith classes so far, but others such as Elite Troopers or Assassin Droids are said to be possibilities as well. In this game, though, BioWare wants to make players responsible for their choices rather than letting them turn back the clock with a save point.
As for settings, the game promises "dozens" of worlds well-known by the Star Wars fans, like Coruscant, Tython, and Korriban. Some planets will be strongholds of the Sith Empire or Galactic Republic, while others will be battlegrounds.
Finally, the new title won't be replacing Star Wars Galaxies, which is promised to see continued support.
We'll keep you updated as we learn more on this hotly anticipated game.
Thursday, October 16, 2008
The Reading List





Monday, October 13, 2008
Clerical adventures

Friday, September 19, 2008
Yarr!

Happy Talk Like a Pirate Day! Avast me harties! and shoven offen the mizmast! Ahoy! or.. something.. yarr...

Tuesday, August 19, 2008
GEN CON 2008
Here's my day by day wrap-up...
__Wednesday__
Wednesday was travel day... we left central Pennsylvania late morning, and drove allll day. Made a stop in Columbus Ohio (my old stomping ground) for some yummy Hound Dogs Pizza (Pizza for the People!)... we also stopped there to visit our friend Jason's sister.. but you know.. the pizza is good. Then we set back off to Indy! Got there around 11:30PM.. walked around a bit after checking into the hotel, and hit the sack.
__Thursday__
Day one of the Con! We got up and headed over to the convention center and got in line for the exhibit hall to open. then, as is normal for us, we went right to the Privateer Press booth and got in line for the release of Warmachine:Legends! The line was... well... long. Don't believe me? Check out this from Table Top Gaming News:
(You can even see ME standing there in line, just as the camera begins to spin around. Stop it at 0:06)
Its a great expansion to the game.. and their booth was packed to capacity all weekend. Its great to see the company getting so much success since I got in on the ground floor. I had ordered the Khador started pack online before they even released their first book. It was a great game then, and is a fantastic game now. The usual GenCon cosplay was in effect, and these two lovely ladies made for quite the sight, dressed as two members of the Witch Coven of Garlghast (Cryx warcasters)


They also were running demos of their new CMG (collectible miniatures game) Monsterpocalypse. I'm not really into CMG's... but it looked cool. And they were running their painting competition as normal, and had on display an amazing diorama.. again, thanks to Table Top Gaming News for the footage:
After that we had a game scheduled. It was clled Conquest of the Star Lords.. a strategic board game. I have wanted to find a good space battle board game for awhile now, but haven't really found one I liked. This one was OK, but not great. It was still fun to play though. After that we had some dinner, and then headed over to the mini's hall for some Warmachine/Hordes of our own. I had a really epic battle against Dave's Trollblood army using my Morvahna the Autumnblade led Circle Orboros army in which I barely irked out a victory. (a complex web of spells and one lone Tharn Wolf Rider managed to get me the win...) We played until the un-told hour of 4 AM... and then arose for Day 2...
__Friday__
Day 2 was our busy day...we played a new minis game called AE-WWII. Its basically a alternate reality World War 2 game.. where occult ideas are taken to the extreme.. there were psychic troopers, monkey men, and robots fighting alongside or against some American GI's and para-troopers.... it had some cool minis.. and some interesting mechanics.. but overall it didn't excite me too much. I'm not much of a historical mini's guy.. even if it is alt-history...I played on the Allied side, and we managed to win the primary objective, but failed our secondary one. Was a good time none the less. A solid game, just not my cup of tea.
Later we played another new miniatures game called Pulp City.. a game of super heroes.. this one also had a cool game mechanic and nice miniatures, but the demo we played in had way too many people (16) who were all crowded around a small gaming table. The game, and several of the characters were pretty cool, but the demo soured my opinion of it. I played a superhero called Androida, who was a cyborg with super speed. Some of the miniatures were neat, others were just OK. The coolest thing about it was the rules allowed you to do just about anything.. throw cars, scale tall buildings.. that sort of thing. The super heroes they had for the game didn't impress me, its too bad the game doesn't have a create-your-own-hero feature...but I supposed that's not possible to do with a miniatures game (they would then need a sculpt your own miniature feature I guess)...

After that we rushed over to the movie theater to watch Star Wars:The Clone Wars! I had pre-bought our tickets on-line, but it wasn't very crowded. And I have to say, I really enjoyed it! It was action packed from start to finish, it had some cool characters (including Assaj Ventress (one of my favorite Star Wars characters) and some parts that were very funny. :) A very good film if you just want to go and have fun. And a great addition to the Star Wars mythos if you are a Star Wars fan like myself. And I loved the animation... a really cool style, and great execution... It really has me looking forward to the animated series starting this October...
After the movie it was getting late.. but this is GenCon! So we went back to the mini's hall and played some more Warmachine/Hordes until 3 Am...
__Saturday__
Saturday we had no games planned, so this was our day to scour the exhibit hall and spend some money. This was also the day the wore our t-shirt as is our GenCon tradition. s (Dork, Jerk, Moron, Reject, Karl) We received lots of great compliments on the shirts, and even had several people ask to take our picture. I had already spent a chink of money getting my Privateer Press stuff, the new Legends book, and some new models that just came out or were on pre-release. So there wasn't alot of stuff I was looking for.. however; as always, I grabbed a few things...
Went to Paizo's booth and grabbed our copy of the sequel to The Gamers, called The Gamers:Dorkness Rising. We had all been waiting for the sequel to come out for years.. and its quite funny, and has much higher production values than the first, lol. :) Here is the trailer... I also picked up a sweet t-shirt at some other random booth (it makes me smile even thinking about it..)
And then, un-planned, I bought into a brand new miniatures game. I wasn't intending to start this game at GenCon, but Jason had been talking to me about it for a while.. its called Infinity (their site is cool, check it out). Its a sci-fi game.. best described as the creators describe it...
One of the more exiciting moments of this day was meeting Chewbacca (Peter Mayhew)! He was ther signing autographs all throughout the convention. A really nice guy, and he's HUGE, in the picture he is sitting down and he is almost as tall as me :)
And of course, Saturday evening we squeezed in some more Warmachine/Hordes playing... though we went back to the hotel earlier than before... Dave, Mike and I didn't want to go to bed, since going to sleep would bring the end of GenCon 2008 that much sooner... so we just went down to the hotel lobby to hang out and talk. Thats the best part of GenCon: spending time with my friends.__Sunday__
Day 4 dawned.. and we had our only role-playing game of the Con to go to. It was a sesssion of Mutants and Masterminds. This is a super hero rpg using a modified D20 system. Its really a stand out porduct all around, if you want a sgood super heor game, this is it. Our game went OK, it was fun. the DM that ran it was not the best, the story wasn't superb, but we still had fun playing. I was playing a charatcer with Time Control abilites, whilst others had such powers similar to Sabertooth, some shadow walking abilites, a very Captain American type characters, ad some others... the heroes in general were not well put togetehr, I'd rather just make my own.. but it was nice to try out the system.
Then we headied back into the exhibit hall to pick up a few more things, take in some more of the atmosphere... and then we packed up and headed home. We stopped in Central, PA for the night (where Rob and Dave live) and Dave and I decided to stay up and watch the Gamers DVD. I didn't get all the way through it, got too tired.. and a loose bat flying around Dave's house got kind of distracting, and we had to cower in fear as it flew past us.. eventually we got the door open and it mae its way outside.. those a freaky little animals... but the next morning I we resumed out trek and got home around Noon monday....
All in all... a very good vacation, a very good Con, a very good time with my friends, and I look forward to it next year. :)
Monday, June 09, 2008
Video Battle Reports!!
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Listening to: Dungeons & Dragons - Episode 1: Penny Arcade
via FoxyTunes
The Graveyard Book